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User Interface Design Listings
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Total:
37 | Displaying: 1 - 10 | Pages: 1 2 3 4 >> |
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This is a template for a UI log for any part of the user interface that violates established principles of usability. Author(s) : Constantine & Lockwood, Ltd.
Updated: 10/08/2005
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This paper presents common narrative styles that define use cases. Examples are presented and advantages and disadvantages are discussed. This paper also compares essential use cases with conventional use cases and scenarios. This paper introduces a new highly-structured form of a use case for support of UI design. Author(s) : Larry L. Constantine and Lucy A. D. Lockwood
Updated: 10/08/2005
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This article discusses the evolution of user interfaces, user preferences, key qualities of UIs, and the future of UIs. Author(s) : Elizabeth Millard
Updated: 10/08/2005
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This article answers what users want is good tools that are easy to learn and use. This article discusses how usability is achieved and introduces some tools to build better tools Author(s) : Larry L. Constantine
Updated: 10/08/2005
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This article discusses why user interface design and implementation are so difficult. Author(s) : Brad A. Myers
Updated: 10/08/2005
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Design problems involve issues of stylistic preference and flexible standards of success; human designers often proceed by intuition and are unaware of following any strict rule-based procedures. These features make design tasks especially difficult to automate. Adaptation is proposed as a means to overcome these challenges. This paper describes a system that applies an adaptive algorithm to automated user interface design within the framework of the MOBI-D (Model-Based Interface Designer) interface development environment. Author(s) : Jacob Eisenstein and Angel Puerta
Updated: 10/08/2005
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This note discusses how reducing the number of steps in essential use cases is one of the keys to success in usage-centered design. An example is used to illustrate this point. Author(s) : Larry L. Constantine
Updated: 10/08/2005
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This note presents two refinements of essential use case models that will make it easier to model real-world tasks. A simple notation for conditional actions and for partially ordered or unordered interactions between user and systems is also provided. Author(s) : Larry L. Constantine
Updated: 10/08/2005
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This slide presentation covers: what graphical design must account for, layout grids, visual consistency, grid layout recommendations, navigational cues, Web page layout, and related issues. Author(s) : Pearl PU
Updated: 10/08/2005
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This paper describes an approach to enhance the use and learning for novel user interfaces. Explorability, predictability, and guidance are three design principles when used together form the basis for creative designs that support efficient production and will enable users to understand the system. This paper presents underlying principles of instruction interaction, which comprises a body of techniques support by the mentioned design principles, and also describes specific techniques based in those principles. Author(s) : Larry L. Constantine and Lucy A.D. Lockwood
Updated: 10/08/2005
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User Interface Design Listings
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Total:
37 | Displaying: 1 - 10 | Pages: 1 2 3 4 >> |
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